Kurt Daill

Game Designer & Programer

Hi!

I'm Kurt. I've been a Dungeon Master for fourteen years, and a Game Developer for four. I am leading the design, writting the scripts, and building the in-engine plugins for our team. This includes all of the archetechture to support a fully featured computer roleplaying game, plus tools for the creation of complex assets (such as cinematics).









I've got a background in software development & professional QA experience, and I've been building indie Role Playing Games since 2021. Right now I'm on the team making BALLAD OF THE ARROW, an RPG about the legendary outlaws of the Wirwood and their doomed rebellion. I'm working at the team's Engineer & Designer, as well as "guy who has to run the playtests".


BALLAD OF THE ARROW should have a demo out before the end of 2025. In the mean time, you can check out some of my smaller projects on itch.io.